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2008-12-13

Basic Transforms 続き - Real-Time Rendering

study 3d rendering

Real-Time Renderingの 4章 Transforms。

Euler Transform

この変換は大学で習った気がするが覚えてない。
図では少し顔を上げ(pitch)、斜めを見ている(roll)。
f:id:higepon:20081213211050p:image

リンク

一人読書会 - Real-Time Rendering

higepon 2008-12-13 21:13

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